gmail: wimachtendink




MY PROJECTS


VR ASCII ROGUELIKE (WIP)

Creative:

A colony simulation taking inspiration from Dwarf Fortress.

You guide a tribe of goblins to exhume your deamonic body
which is imprisonment deep beneath the ground

Technical:

C++, OpenXR, OpenGL, GLSL, SDL2

Match 3 Cube

Creative:

Match 3 game for WebXR

Match like images on x, y, and z axes including internal lines
Game Customization options including
setting dimention, quantity of glyphs, and minimum run length

Technical:

C#, Unity, WebXR, JavaScript

Dragon Guide

Creative:

Guide a Water Dragon around in roomscale VR

As the dragon eats it becomes longer and faster
increasing difficulty for the player

Technical:

C#, Unity XR




CONTRACTED PROJECTS



Untitled Handshake Game

Creative:

The player has to recreate increasingly complex
handshake-like greetings in a variety of settings

Technical:

C#, Unity XR, Oculus

Untitled Lamia Vore Simulator

Creative:

A bespoke XR experience where the user is ingested
by various mythical creatures, traveling through the
entire digestive system, while slowly dissolving.

Technical:

C#, Unity XR



UNIVERSITY PROJECTS


UrCube

Creative:

Turn Based Chess-like Game of Constrained Movements in VR
Each player moves one of their game pieces per turn
Each piece can move up to a limited distance on some combination of
six Cardinal directions, twelve Diagonal directions, and eight Triagonal directions.

Technical:

C#, Unity, SteamVR/OpenVR

Musical memory Matcher VR

Creative:

Listen to audio cues from various sources and try to
pair them with another source which is playing the same cue

Technical:

Implemented spatialized audio with increased precision
for improved user experience

C#, Unity, SteamVR/OpenVR